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Mobile Game Development News

Weekend Reading: On User Generated Content in India

Our ContentSutra correspondent Nikhil Pahwa has written an analysis and trends piece on the rise of user-generated content in India and elsewhere..and something unique to India and other developing countries: ?For mobile content in India, the floodgates opened with the infamous pornographic MMS that was passed around from phone to phone via Bluetooth - I?m sure it created a huge market for mobile phones with cameras, and more and more people began exchanging photos and videos as a result of it. The mobile is more potent because one can post immediately, but there are issues of access availability and cost. A convergent device and a device independent network with mobile access will solve that problem eventually. The real problem, and I?m sure there are lots of people trying to figure this out - is how can UGC be monetized, because:

- The system is (mostly) unmoderated and completely unpredictable
- Any marketing gimmick that tries to hoodwink the masses will eventually be spotted by a merciless audience
- Push wont be as effective, but can survive if it is obvious as a push initiative.
- A pull, if not a viral but a search-dependent pull, will be painstakingly slow (but often worth it)
- Defining context that sells for contextual advertising for video content is going to be difficult.?

Other Common News:
1) Bring Home Blue Dragon and Lost Odyssey HD Trailers
2) Mobixie Launches Free User-Generated Content for Mobiles
3) Blue Sphere Games Announces Licence Agreement with DC Thomson
4) BPL to launch mobile TV
5) The Elder Scrolls(R) IV: Oblivion(TM) Mobile Game Now Available on Cingular



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