Hi, i am very new to multiplayer game programming(J2ME also) and i need to develop a turn based multiplayer mobile game which use PC as a server. here connection between server and client by bluetooth. Assume that game-environment will be like this " some set of players can connect with the server(PC) to play a maultiplayer game in turn based mode through bluetooth". Now i understand that my game will have following parts.
1. Core-game
2. Multiplayer engine with bluetooth
3. Things other than game (like splash screen, high score lists, menues ect) .....( thanks for codetiger)
Still i could not understand which will be in server side, client side. please help me to identify modules in multiplayer game in mobiles. and split big modules into small modules.
