Hi, i am very new to multiplayer game programming(J2ME also) and i need to develop a turn based multiplayer mobile game which use PC as a server. here connection between server and client by bluetooth. Assume that game-environment will be like this " some set of players can connect with the server(PC) to play a maultiplayer game in turn based mode through bluetooth". Now i understand that my game will have following parts.
2. Multiplayer engine with bluetooth
3. Things other than game (like splash screen, high score lists, menues ect) .....( thanks for codetiger)
Still i could not understand which will be in server side, client side. please help me to identify modules in multiplayer game in mobiles. and split big modules into small modules.